Kementerian Pendidikan Malaysia dan Malaysia Digital Economy Corporation (MDEC), sebuah agensi di bawah Kementerian Komunikasi dan Multimedia sedang giat menjayakan Pembestarian Sekolah Gelombang 4: Konsolidasi dan Kelestarian (2011-2020). Fokus utama Pembestarian Sekolah (2016 – 2020) ialah penambahbaikan secara sistemik melalui pemantapan infrastruktur teknologi maklumat dan komunikasi (ICT); peningkatan kemahiran dan kompetensi digital serta pemikiran komputasional murid melalui KSSR dan KSSM; dan penilaian murid berasaskan keberhasilan, melalui salah satu inisiatif Digital Malaysia iaitu Digital Tech @ Schools.
Standard Kompetensi Digital (Digital Competency Standards - DCS), yang bertujuan untuk menilai tahap kompetensi digital murid dalam domain kognitif, teknologi dan etika telah dibangunkan dan dirintis di 24 sekolah terpilih pada tahun 2015. Instrumen penilaian DCS dalam bentuk gamifikasi (gamification) telah ditambah baik berdasarkan hasil kajian rintis tersebut. Pada tahun ini, 3,000 sekolah terlibat dalam pelaksanaan Fasa 1 Standard Kompetensi Digital (Digital Competency Standards - DCS). Penilaian ini akan dilaksanakan pada 10 April -15 Mei 2017 .
Klik Portal Standard Kompetensi Digital (Digital Competency Standards - DCS) untuk mengakses instrumen penilaian ini. Portal ini hanya boleh diakses melalui pelayar web Google Chrome.
Standard Kompetensi Digital (Digital Competency Standards - DCS), yang bertujuan untuk menilai tahap kompetensi digital murid dalam domain kognitif, teknologi dan etika telah dibangunkan dan dirintis di 24 sekolah terpilih pada tahun 2015. Instrumen penilaian DCS dalam bentuk gamifikasi (gamification) telah ditambah baik berdasarkan hasil kajian rintis tersebut. Pada tahun ini, 3,000 sekolah terlibat dalam pelaksanaan Fasa 1 Standard Kompetensi Digital (Digital Competency Standards - DCS). Penilaian ini akan dilaksanakan pada 10 April -15 Mei 2017 .
Klik Portal Standard Kompetensi Digital (Digital Competency Standards - DCS) untuk mengakses instrumen penilaian ini. Portal ini hanya boleh diakses melalui pelayar web Google Chrome.
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HOW-TO-VIDEO
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School
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User Guide
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FAQ
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TABLE OF CONTENTS
1. DESCRIPTION
DCS’s landscape is based on recognition of three Domains : Cognitive , Digital Citizenship And Technology.
The DCS instrument uses gamification approach as it is known to be more effective in engaging students to learn by doing, subsequently helping them master subject matter better.
2. TERMINOLOGY & ROLES
3. FREQUENTLY ASKED QUESTIONS (FAQS)
4. ADMIN’S ACCOUNT
- Description
- Terminology & roles
- Frequently asked questions (FAQs)
- Admin’s account
- School’s Account
- Teacher’s Account
- Student’s account
- Monitoring
- Progress
- Results
- Leaderboard
- Client requirements
1. DESCRIPTION
DCS’s landscape is based on recognition of three Domains : Cognitive , Digital Citizenship And Technology.
The DCS instrument uses gamification approach as it is known to be more effective in engaging students to learn by doing, subsequently helping them master subject matter better.
2. TERMINOLOGY & ROLES
- 2.1. Token: Refer to username & password
- 2.2. Admin’s account: Refer to users from BTP/BTPN/PKG/Developer/JPN
- 2.2.1. Import school
- 2.2.2. Provide GPB/GPICT/Admin with token
- 2.3. School’s account: Refer to GPB/GPICT/Admin
- 2.3.1. Create teacher
- 2.3.2. Provide token to teacher
- 2.4. Teacher’s account: Refer to the teacher from a school
- 2.4.1. Create class>student
- 2.4.2. Provide token to student
- 2.5. Student’s account: Refer to the student in a class
- 2.5.1. Login and play the game
- Games: Refer to the instruments
3. FREQUENTLY ASKED QUESTIONS (FAQS)
- 3.1. What is DCS?
- 3.2. How to create/modify class?
- 3.3. How to create/edit student/info?
- 3.4. How to play the game?
- 3.5. How to retrieve password?
- 3.6. How to check if my students have finished the game?
- 3.7. How to download the certificate?
- 3.8. How to edit the name in the certificate before I download?
4. ADMIN’S ACCOUNT
- 4.1. How to import schools?
- 4.1.1. Go to URL provided
- 4.1.2. Login using:
- 4.1.2.1. Username: rootadmin
- 4.1.2.2. Password: password123
- 4.1.3. Go to “School” from the menu bar
FAQ
WHERE TO BEGIN?
Login to URL provided using the username and password provided
HOW DO I CREATE CLASS?
1. After login, click "Create" button to create a class.
2. Your can see the name of your school.
3. Choose your "Standard" or "Form".
4. Key in the name of your class.
5. Key in the number of students in your class.
6. Click "Generate Class". If you're unsure of the number of students running the game, please generate more class.
7. Click "Print" to print out the students' username and password.
8. Share and inform the username and password to students for their login.
HOW DO I ADD CLASS?
1. Click on "Class Creation" icon.
2. Your can see the name of your school.
3. Choose your "Standard" or "Form".
4. Key in the name of your class.
5. Key in the number of students in your class.
6. Click "Generate Class". If unsure of the number of students running the game, please generate more class.
7. Click "Print" to print out the students' username and password.
8. Share and inform the username and password to students for their login.
AFTER THE STUDENT OBTAINED THEIR USERNAME AND PASSWORD, WHAT SHOULD THEY DO?
1. Student is required to login to URL provided
2. For first time login, student is required to key in their name, MyKad/MyKid number, email address and gender.
3. For subsequent login, student can use their "MyKad/MyKid" as username to login. The password will be the last 4 digits of their "MyKad/MyKid".
4. Student can start playing the game after login.
5. An email containing a back-up login will be sent to student's email immediately after the first time login. Please ensure email address given is correct.
WHAT WOULD HAPPEN IF A STUDENT CANNOT COMPLETE ALL STAGES OF THE GAME IN ONE GO?
The game is designed to automatically save the completion of every mission/stage. Student can stop and resume their game anytime, anywhere.
HOW CAN I CHECK THE PROGRESS OF MY STUDENTS?
1. Login to the Dashboard.
2. Click on your class name.
3. The progress of the students can be viewed at the "Stages" column.
HOW CAN I DOWNLOAD THE DIGITAL CERTIFICATE?
1. After student completed the game, a Digital Certificate will be generated.
2. After login to your Dashboard, go to Students List to view the names.
3. Printable Digital Certificate can be downloaded in .PDF format
WHAT KIND OF COMPUTER IS NEEDED IN ORDER TO PLAY THE GAME?
Google Chrome browser Version 8.0 and above (year 2011 and beyond)
Minimum 1GB of RAM
Pentium 4 processor and above
Monitor with minimum resolution of 1024 x 768
Optional : Speakers or headphones, the game comes with background music and sounds
WHAT KIND OF INTERNET SPEED IS REQUIRED?
Minimum speed : 2mbps
Stable and active internet connectivity
A warning will be shown if the speed is below requirement
WHAT KIND OF BROWSER IS NEEDED IN ORDER TO PLAY THE GAME?
Google Chrome
WHAT DOES THE MESSAGE "CONNECTION LOST" MEAN?
It means the computer has lost its connection to the internet. Please ensure the computer has stable internet connectivity.
IN THE EVENT OF LOSING INTERNET CONNECTIVITY, WOULD THE STUDENT LOSE ALL THEIR PREVIOUS PROGRESS?
No. The game is designed to automatically save the completion of every mission/stage. Student can stop and resume their game anytime, anywhere.
WHAT LANGUAGES ARE SUPPORTED BY THE GAME?
The game is available in English (Eng) and Bahasa Melayu (BM).
HOW CAN STUDENTS CHOOSE LANGUAGE THAT THEY WANT FOR THE GAME?
They can choose the language by clicking on the ENG and BM button on top right of their game interface.
WHY DO STUDENTS GET A MONSTER AFTER COMPLETION OF EACH STAGE?
The game is designed with gamification in mind. Unique monster character is a form of reward for students after completion of every stage.
CATEGORY OF MONSTERS IS REFERRED AS COMMON, RARE AND ULTRA RARE. WHAT DOES THIS MEAN?
Common, Rare and Ultra Rare monsters are rewarded according to the level of difficulty. Ultra Rare is rewarded for completion of the most challenging stage of the game.
IF STUDENT IS UNABLE TO SOLVE A CERTAIN CHALLENGE, WHAT SHOULD THEY DO?
There's an option to skip the challenge and proceed to the next one. Click on the pop-up window when the time runs out.
However, in order to gather accurate information about students' performance, we suggest students to try and complete the stage without skipping it.
WHY CAN'T STUDENTS REPEAT THE GAME AFTER COMPLETION OF A STAGE?
Students are given with one chance of play for each stage. This is to trace the actual performance and ensure fairness in recording their progress.
THE USERNAME AND PASSWORD GENERATED IS INSUFFICIENT FOR MY CLASS, HOW CAN I GENERATE MORE?
Contact us at:
Phone support: -
Email support: -
Helpdesk is available from Monday through Friday (9.00am-5.00pm), except on weekends and public holiday.
For issue raised after the support hours, respond will be given on the following working day.
CAN THE STUDENTS PLAY THE GAME AGAIN IF THEY HAVE ACCIDENTALLY CLOSED THE BROWSER HALF WAY THROUGH THE GAME?
Visit URL provided and login using the same student ID and password. The student will be able to resume where they have stopped earlier.
WHERE TO BEGIN?
Login to URL provided using the username and password provided
HOW DO I CREATE CLASS?
1. After login, click "Create" button to create a class.
2. Your can see the name of your school.
3. Choose your "Standard" or "Form".
4. Key in the name of your class.
5. Key in the number of students in your class.
6. Click "Generate Class". If you're unsure of the number of students running the game, please generate more class.
7. Click "Print" to print out the students' username and password.
8. Share and inform the username and password to students for their login.
HOW DO I ADD CLASS?
1. Click on "Class Creation" icon.
2. Your can see the name of your school.
3. Choose your "Standard" or "Form".
4. Key in the name of your class.
5. Key in the number of students in your class.
6. Click "Generate Class". If unsure of the number of students running the game, please generate more class.
7. Click "Print" to print out the students' username and password.
8. Share and inform the username and password to students for their login.
AFTER THE STUDENT OBTAINED THEIR USERNAME AND PASSWORD, WHAT SHOULD THEY DO?
1. Student is required to login to URL provided
2. For first time login, student is required to key in their name, MyKad/MyKid number, email address and gender.
3. For subsequent login, student can use their "MyKad/MyKid" as username to login. The password will be the last 4 digits of their "MyKad/MyKid".
4. Student can start playing the game after login.
5. An email containing a back-up login will be sent to student's email immediately after the first time login. Please ensure email address given is correct.
WHAT WOULD HAPPEN IF A STUDENT CANNOT COMPLETE ALL STAGES OF THE GAME IN ONE GO?
The game is designed to automatically save the completion of every mission/stage. Student can stop and resume their game anytime, anywhere.
HOW CAN I CHECK THE PROGRESS OF MY STUDENTS?
1. Login to the Dashboard.
2. Click on your class name.
3. The progress of the students can be viewed at the "Stages" column.
HOW CAN I DOWNLOAD THE DIGITAL CERTIFICATE?
1. After student completed the game, a Digital Certificate will be generated.
2. After login to your Dashboard, go to Students List to view the names.
3. Printable Digital Certificate can be downloaded in .PDF format
WHAT KIND OF COMPUTER IS NEEDED IN ORDER TO PLAY THE GAME?
Google Chrome browser Version 8.0 and above (year 2011 and beyond)
Minimum 1GB of RAM
Pentium 4 processor and above
Monitor with minimum resolution of 1024 x 768
Optional : Speakers or headphones, the game comes with background music and sounds
WHAT KIND OF INTERNET SPEED IS REQUIRED?
Minimum speed : 2mbps
Stable and active internet connectivity
A warning will be shown if the speed is below requirement
WHAT KIND OF BROWSER IS NEEDED IN ORDER TO PLAY THE GAME?
Google Chrome
WHAT DOES THE MESSAGE "CONNECTION LOST" MEAN?
It means the computer has lost its connection to the internet. Please ensure the computer has stable internet connectivity.
IN THE EVENT OF LOSING INTERNET CONNECTIVITY, WOULD THE STUDENT LOSE ALL THEIR PREVIOUS PROGRESS?
No. The game is designed to automatically save the completion of every mission/stage. Student can stop and resume their game anytime, anywhere.
WHAT LANGUAGES ARE SUPPORTED BY THE GAME?
The game is available in English (Eng) and Bahasa Melayu (BM).
HOW CAN STUDENTS CHOOSE LANGUAGE THAT THEY WANT FOR THE GAME?
They can choose the language by clicking on the ENG and BM button on top right of their game interface.
WHY DO STUDENTS GET A MONSTER AFTER COMPLETION OF EACH STAGE?
The game is designed with gamification in mind. Unique monster character is a form of reward for students after completion of every stage.
CATEGORY OF MONSTERS IS REFERRED AS COMMON, RARE AND ULTRA RARE. WHAT DOES THIS MEAN?
Common, Rare and Ultra Rare monsters are rewarded according to the level of difficulty. Ultra Rare is rewarded for completion of the most challenging stage of the game.
IF STUDENT IS UNABLE TO SOLVE A CERTAIN CHALLENGE, WHAT SHOULD THEY DO?
There's an option to skip the challenge and proceed to the next one. Click on the pop-up window when the time runs out.
However, in order to gather accurate information about students' performance, we suggest students to try and complete the stage without skipping it.
WHY CAN'T STUDENTS REPEAT THE GAME AFTER COMPLETION OF A STAGE?
Students are given with one chance of play for each stage. This is to trace the actual performance and ensure fairness in recording their progress.
THE USERNAME AND PASSWORD GENERATED IS INSUFFICIENT FOR MY CLASS, HOW CAN I GENERATE MORE?
Contact us at:
Phone support: -
Email support: -
Helpdesk is available from Monday through Friday (9.00am-5.00pm), except on weekends and public holiday.
For issue raised after the support hours, respond will be given on the following working day.
CAN THE STUDENTS PLAY THE GAME AGAIN IF THEY HAVE ACCIDENTALLY CLOSED THE BROWSER HALF WAY THROUGH THE GAME?
Visit URL provided and login using the same student ID and password. The student will be able to resume where they have stopped earlier.
4.1.4. Click “Import”
4.1.5. Choose the excel file provided
4.1.6. Click Import
4.2. How to provide school with username and password?
- 4.2.1. Go to URL provided
- 4.2.2. Login using:
- 4.2.2.1. Username: rootadmin
- 4.2.2.2. Password: password123
- 4.2.2.3. Click “School” on the menu bar
4.2.3. Search for the desired school’s code or name
4.2.4. Copy the “username” and “password”
- 4.2.5. Respective state manager can save the school list in a separate, external excel sheet
- 4.2.6. Provide schools with respective username and password
- 4.3. How to search school and retrieve its password?
- 4.3.1. Go to URL provided
- 4.3.2. Login using:
- 4.3.2.1. Username: rootadmin
- 4.3.2.2. Password: password123
- 4.3.3. Click “School” on the menu bar
4.3.4. Search for the desired school’s code or name
4.3.5. Copy the “username” and “password”
5. SCHOOL’S ACCOUNT
- 5.1. How to create teacher?
- 5.1.1. Go to URL provided
- 5.1.2. Login using the username and password provided by state manager
- 5.1.3. Key in the teacher’s name, email, contact number and click “Save”
- 5.1.4. After clicking “Save”, username and password for the teacher will be automatically generated
5.1.5. Provide teachers with the respective username and password
5.2. How to add teacher?
- 5.2.1. Go to URL provided
- 5.2.2. Login using the username and password provided by state manager
- 5.2.3. Click “+” to add a new field
- 5.2.4. Key in the teacher’s name, email, contact number and click “Save”
- 5.2.5. After clicking “Save”, username and password for the teacher will be automatically generated
5.2.6. Send the username and password to teacher
5.3. How to delete teacher?
- 5.3.1. Go to URL provided
- 5.3.2. Login using the username and password provided by state manager
- 5.3.3. Click “Delete” to delete a teacher
5.3.4. Please be aware that once a teacher is deleted, all students' data and game progress recorded under the teacher will be removed as well. This is inclusive of the class’s & students' data.
5.3.5. Click “Yes” to delete a teacher
5.3.5. Click “Yes” to delete a teacher
6. TEACHER’S ACCOUNT
- 6.1. How to create class?
- 6.1.1. Go to URL provided
- 6.1.2. Login using the username and password provided by school manager
- 6.1.3. First time login:
- 6.1.3.1. Key in the teacher name
- 6.1.3.2. Key in the “VALID” teacher’s IC number
- 6.1.3.3. Click “Start”
- 6.1.4. Subsequent login
- 6.1.4.1. Use the IC number to login, the password will always be the last 4 digit of IC number.
- 6.1.5. After login, click "Create" button to create a class.
6.1.6. The name of school will be shown.
6.1.7. Choose "Standard" or "Form".
6.1.8. Key in the name of class.
6.1.9. Key in the number of students in the class.
6.1.10. Click "Generate Class".
6.1.7. Choose "Standard" or "Form".
6.1.8. Key in the name of class.
6.1.9. Key in the number of students in the class.
6.1.10. Click "Generate Class".
6.1.11. Click “Print” to print out the student’s username and password
6.1.12. Share the username and password with the students for their login
6.2. How to add class?
- 6.2.1. Go to URL provided
- 6.2.2. Login using the username and password provided by school manager
- 6.2.3. Login using the teacher’s username and password
- 6.2.4. Click “Add Class”
6.2.5. The name of school will be shown.
6.2.6. Choose "Standard" or "Form".
6.2.7. Key in the name of class.
6.2.8. Key in the number of students in the class.
6.2.9. Click "Generate Class".
6.2.6. Choose "Standard" or "Form".
6.2.7. Key in the name of class.
6.2.8. Key in the number of students in the class.
6.2.9. Click "Generate Class".
6.2.10. Click “Print” to print out the student’s username and password
6.2.11. Share the username and password with students for their login
6.3. How to edit/delete class?
- 6.3.1. Go to URL provided
- 6.3.2. Login using the teacher’s username and password
- 6.3.3. Click on the class name, highlighted in green color
- 6.3.3.1. Rename the class and click “Save”
6.3.4. Click on the class name, highlighted in green color
6.3.4. Please be aware that once a class is deleted, all the corresponding data and students' game progress recorded under it will be removed as well.
6.3.4. Click “Yes” to delete a class
6.3.4. Click “Yes” to delete a class
6.4. How to retrieve student’s username and password?
- 6.4.1. Go to URL provided
- 6.4.2. Login using the teacher’s username and password
- 6.4.3. Click on the class name, highlighted in green color
6.4.4. Obtain the student’s login details using their IC number
6.5. How to edit student’s name and IC number?
- 6.5.1. Go to URL provided
- 6.5.2. Login using the teacher’s username and password
- 6.5.3. Click on the class name, highlighted in green color
6.5.4. Student cannot be deleted once they have started the game
6.5.5. Click on “Edit” under “MyKad No.” or “Name/URL”
6.5.5. Click on “Edit” under “MyKad No.” or “Name/URL”
6.5.6. Key in the correct IC number or name and click “Save”
6.6. How to delete a student?
- 6.6.1. Go to URL provided
- 6.6.2. Login using the teacher’s username and password
- 6.6.3. Click on the class name, highlighted in green color
6.6.4. Login using the teacher’s username and password
6.6.5. Click on the class name, highlighted in green color
6.6.5. Click on the class name, highlighted in green color
6.6.6. Click “Yes” to delete a student
6.7. How to add a student?
- 6.7.1. Go to URL provided
- 6.7.2. Login using the teacher’s username and password
- 6.7.3. Click on the class name, highlighted in green color
6.7.4. Click “+” to add a student
6.7.5. Click “Add Student” to generate username and password for the student
6.8. How to print student’s certificate?
- 6.8.1. Go to URL provided
- 6.8.2. Login using the teacher’s username and password
- 6.8.3. Find the students that have completed the game and which class they belong to
- 6.8.4. If the student has completed the game, you can click “Download” to retrieve the student’s certificate
- 6.8.5. After the download is complete, the teacher can open the file and print the student’s certificate
7. STUDENT’S ACCOUNT
- 7.1. Where to start?
- 7.1.1. Go to URL provided
- 7.1.2. Login using the username and password provided by the teacher
- 7.1.3. First time login:
- 7.1.3.1. Key in the student name
- 7.1.3.2. Key in the “VALID” student’s IC no.
- 7.1.3.3. Click “Start”
7.1.4. Subsequent login
- 7.1.4.1. Use the IC number to login, the password will always be the last 4 digit of IC number
- 7.1.4.2. After login successfully, the student will be directed to the game’s main page. Click “Start”
- 7.1.4.3. Student can begin playing the game by clicking planet with hand cursor
7.2. What if the student can’t complete the entire level within the time given?
- 7.2.1. The students can resume the game at home.
- 7.2.2. Click “Logout”.
- 7.2.3. Subsequent login
- 7.2.3.1. Use the IC number to login, the password will always be the last 4 digit of IC number
- 7.2.4. After login successfully, the student will be directed to the game’s main page. Click “Start”.
- 7.2.5. Students can resume playing from where they left off by clicking planet with hand cursor.
- 7.2.3. Subsequent login
- 7.3. What if the student has played all the levels?
- 7.3.1. The student has completed the game
- 7.3.2. The student can download the reward and save it to computer
- 7.3.3. Click the planet at the centre.
7.3.4. The student can download the reward.
7.4. What if the student experiences network error problem?
- 7.4.1. The student has to logout from the game
- 7.4.2. The student needs to re-login
- 7.4.3. Use the IC number to login, the password will always be the last 4 digit of IC number
- 7.4.4. After login successfully, the student will be directed to the game’s main page. Click “Start”
- 7.4.5. Students can resume playing from where they left off by clicking planet with hand cursor
8. MONITORING
- 8.1. Progress
- 8.1.1. Where to start?
- 8.1.1.1. Go to URL provided
- 8.1.1.2. Login using:
- 8.1.1.2.1. Username: rootadmin
- 8.1.1.2.2. Password: password123
- 8.1.1.3. Click “Progress” on the menu bar
- 8.1.1. Where to start?
- 8.1.1.4. School’s completion status will be shown here
- 8.1.1.5. Select or search for the desired state
- 8.1.1.6. Click on the state, highlighted in green color
- 8.1.1.7. Select or search for the desired school
- 8.1.1.8. Click on the school, highlighted in green color
- 8.1.1.9. Select or search for the desired teacher
- 8.1.1.10. Click on the teacher’s name highlighted in green color
- 8.1.1.11. Class completion status will be shown here
8.2. Results
- 8.2.1. Go to URL provided
- 8.2.2. Click “Results” on the menu bar
- 8.2.3. How to read the results?
- 8.2.3.1. Progress report : Average result of all students categorised by grade
- 8.2.3.2. Yes / Total : Average of correct answer made by students categorised by Grade, Technology, Ethics, Cognitive and Overall
- 8.2.3.3. Level : Level is calculated based on average number of Yes/Total
8.2.3.4. Number of played : Statistics of students and schools
- 8.2.3.4.1. School
- 8.2.3.4.1.1. Completed : Number of schools where all students have completed the game
- 8.2.3.4.1.2. On-going : Number of schools where at least one student has started the game but yet to complete all levels
- 8.2.3.4.2. School
- 8.2.3.4.2.1. Completed : Number of students who completed all levels of game 100%
- 8.2.3.4.2.2. On-going : Number of students who started the game but yet to complete all levels
8.3. Leaderboard
- 8.3.1. How to read the Leaderboard?
- 8.3.2. State : Average performance of students in a state
- 8.3.2.1. Yes / Total : Average number of correct answer made by students in the state based on Technology, Ethics, Cognitive and Overall
- 8.3.2.2. Level : Level is calculated based on average number of Yes/Total above
8.3.3. District : Average performance of students in a district
- 8.3.3.1. Yes / Total : Average number of correct answer made by students in the district based on Technology, Ethics, Cognitive and Overall
- 8.3.3.2. Level : Level is calculated based on average number of Yes/Total above
8.3.4. School : Average performance of students in a school
- 8.3.4.1. Yes / Total : Average number of correct answer made by students in the school based on Technology, Ethics, Cognitive and Overall
- 8.3.4.2. Level : Level is calculated based on average number of Yes/Total above
8.3.5. Student
- 8.3.5.1. Yes / Total : Number of correct answer made by a student based on Technology, Ethics, Cognitive and Overall
- 8.3.5.2. Level : Level is calculated based on number of Yes/Total above
9. CLIENT REQUIREMENTS
WHAT ARE THE MINIMUM REQUIREMENT FOR THE CLIENT SIDE, IN ORDER FOR THE STUDENTS TO BE ABLE TO PLAY DCS?
WHAT ARE THE MINIMUM REQUIREMENT FOR THE CLIENT SIDE, IN ORDER FOR THE STUDENTS TO BE ABLE TO PLAY DCS?
- 9.1. Google Chrome browser "Version 41" and above
- 9.2. Minimum 1GB of RAM Pentium 4 processor and above
- 9.3. Monitor with minimum resolution of 1024 x 768
- 9.4. Optional : Speakers or headphones, the game comes with background music and sounds
- 9.5. Windows MultiPoint Server is not supported
- 9.6. Minimum speed : 2mbps
- 9.7. Stable and active internet connectivity
- 9.8. Zoom can connect up to 10 devices at a time. More devices can be connected but your Internet connectivity speed will be shared. Find out more at: https://www.yes.my/faq/devices